Multiple Methods of Assessment
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Here is a repertoire of shorter interactive segments for use within a class period as reinforcement of material taught. These "activators" or "energizers" provide learners with an opportunity to process information that has just been presented, read, or encountered through direct, hands-on experience. These activities are meant to be built into your own lesson/presentation design.

 

Turn to Your Neighbor And ... [3-5 minutes]. "Turn to your neighbor and see if s/he agrees with the statement I have written on the board. If there is a disagreement, how can you use last night’s reading assignment to prove the point?"

 

3-2-1 [3-5 minutes]. At the end of an explanation or demonstration, pass out index cards and have each person write down three important terms or ideas to remember, two ideas or facts they would like to know more about, and one concept, process, or skill they think they have mastered. This activity can help make a transition to the next task and lets you check in quickly on their progress.

 

Ticket to Leave [3-5 minutes]. This is especially good when an activity concludes just before lunch. Pass out a printed "ticket" about the size of a half sheet of notebook paper. Ask each participant to jot down two additional questions about the topic that was just explained or investigated in some way. This reinforces the assumptions that you are never finished learning and should continue to ask questions.

 

A Note to a Friend. [5-10 minutes]. At the end of an explanation or demonstration, pass out a sheet of paper and ask each student to write a note to a friend explaining the process, rule, or concept they have just learned about.

 

Sort the Items [5-10 minutes]. The instructor asks the student to place ideas, concepts, or statements into categories defined by the instructor. For example, the instructor might ask, "Which statements are based on fact?" and "Which statements are based on inference?"

 

Jumbled Summary [5-10 minutes]. On an acetate sheet or page to be photocopied, the instructor writes in a random order key words or phrases from an explanation or introduction. Following the presentation, the instructor asks pairs to "unscramble" the ideas and reorder them in correct sequence.

 

Prediction Pairs. [5-10 minutes]. The instructor asks students to work in pairs as they listen to a short story or excerpt read by the instructor. The instructor reads a short passage, then pauses to ask the prediction pairs to state, "What will happen next?" and "Reasons based on what we have read so far?"

 

Alphabet Summary. [5-10 minutes]. At the end of an explanation or demonstration, give each student a different letter of the alphabet and ask him/her to think of one word or idea beginning with that letter, a word or idea that is connected to the topic just concluded.

 

Think, Pair, Share [5-10 minutes]. "Individually, think about what you have just heard. Write down three statements about it on an index card. [Pause] "Now exchange your responses with a partner." [Pause] What were the most frequently mentioned ideas and terms?" [whole group debrief.

 

Draw a Picture or Graphic Organizer. [5-10 minutes]. At the end of a segment of instructor-directed instruction, ask participants to work in pairs to create a graphic summary of how they would organize information, reach a conclusion, or interact differently based on the demonstration you just provided.

 

Three-Person Jigsaw. [15 minutes]. Each person reads a different handout on different aspects of a topic or part of a longer selection. Then s/he teaches the main points to the other members of their study group. Each then quizzes the other members to make sure everyone knows all parts thoroughly.

 

K-W-L Trio [15 minutes]. Before a film, lecture, or reading, have students work in threes to write down what they already know about the subject, and what they want to know about the subject. The, show the film, deliver the lecture, or engage the group in the reading. Then, have each trio circle the "known" information that was covered, put asterisks next to the questions that were answered, and add other things that they learned as a result of the film, lecture, or reading. K_|_ W_ | L

 

Drill Partners [15 minutes]. Have students drill each other on facts they need to recall until they are certain both partners know and can recall them all. This works effectively with vocabulary terms, sight recognition of birds, leaves, mathematical symbols and shapes, and grammar.

 

Writing Response Groups. 20 minutes]. Students read and respond to each other’s written work by marking passages that they think are effective with a star, and underlining what they don’t understand or think is weak. Errors in grammar, usage, punctuation, spelling, or format are circled. Then, they discuss their observations 
with the writer.

 

Inside-Outside Circles [10-20 minutes]. Organize students into groups of six, with three persons standing with their backs touching and facing out, and three persons forming a circle around them, facing inwards toward the persons in the center. The instructor directs each pair to exchange information related to previously taught material. Then, the instructor asks the persons in the center to rotate, facing a new partner, and chooses a different topic for exchange.

 

Four Corners. [15-20 minutes]. This is especially useful in social studies or English classes, where students encounter a controversial issue. The instructor states a situation or dilemma, then asks students to go to one of four corners of the room, marked Strongly Agree, Agree, Disagree, Strongly Disagree. There the students exchange their opinions or reasoning, and summarize their reasoning for the rest of the class.

 

Numbered Heads Together. [10 minutes]. Students are grouped by teams. Each team members number off, so that each has a different number. After working jointly together, the instructor asks a question or presents a problem. The students must jointly agree on th4e correct answer. The teacher selects a team and calls a number at random. The student with that number must answer the question, and briefly be able to explain what the answer is correct. If the group has not been able to come up with an answer that all agree to, the team must "pass" until it is called upon again. Numbered Heads can be especially useful when reviewing large "chunks" of material or in helping students prepare for a test.

 

Pairs Check. [10-20 minutes]. The instructor directs students to work in teams. One person in the pair works on a task while the other serves as coach. Then, they exchange roles for the second task. At this point, they ask another pair to check their work. If the second pair agrees with their responses, the first pair continues. If not, the pair tries to correct their work.

 

Roundtable. [10-20 minutes]. The teacher asks a question with many possible answers. Using one sheet of paper, students make a list, each person adding one answer, and passing the list on to the person on the left. The product is the result of many minds [and hands] at work – hence, roundtable.

 

Send-a-Problem. [10-20 minutes]. Each student on a team makes up a question or review problem and writes it down on a flashcard. The author of each problem/question asks the question of his/her teammates. If they do not have consensus on the answer, the group works on the problem or rewords it until everyone can explain/agree. Next, the team passes their stack of review question to another team for review.

 

Group Test Taking for Practice. [20 minutes]. The day before a test, give student groups copies of earlier versions of your test or questions similar to those that will actually be on the test. Tell them that, "Tomorrow, you will get a test like this, as individuals, and there will be no team to help you. You can help all you want today. Make sure your teammates can get a perfect score. Help everyone understand."

 

 

Summing Up

 

Group activities do not have to take a long time. You can organize people into pairs or threes and ask them to do the following in five minutes, at the most!

  • Describe what they have just heard about a topic.

  • Explain important points or distinctions to each other.

  • Compare responses to a hypothetical situation.

  • List the attributes of a condition or skill, or create rules for governing a ng situation.

  • Predict what will happen if ....

  • Estimate the consequences of ....

  • Identify patterns in ....

 

These short assignments break up a longer stretch or "input" on your part, serve to energize learners, and give you as springboard for further exposition that is more on target with students’ interests and learning.